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Mario - Java (2008)


This version only loads the menu that has no animations. It is only displaying the functionality of the framework.

Source code: Code at GitHub

Summary

I started creating a Java based Mario game for the purpose of demonstrating the concepts of game design.  Later I will expand this game into other languages such as Flash, C#, and C++.  Then I will implement DirectX and OpenGL.  This should be an all encompassing demonstration of project management, process management, and good coding standards.