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films:coding_standards [2008/06/26 20:05] jefffilms:coding_standards [2020/11/19 14:21] (current) – external edit 127.0.0.1
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 This is a standards document that should be followed when developing a film. This is a standards document that should be followed when developing a film.
 +
  
  
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 Development share - this stores the reference content that is for 3d work Development share - this stores the reference content that is for 3d work
  
-Wiki - contains the concept art for the given project+Wiki - contains the concept art for the given project and all of the documentation for the project. 
 + 
 +Dotproject - contains all of the tasking for the project. 
 + 
 + 
  
 ===== File system ===== ===== File system =====
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       - scene_name  = this contains the render animatic scenes       - scene_name  = this contains the render animatic scenes
         - shot#  = this contains the shots for a given scene         - shot#  = this contains the shots for a given scene
 +          - layer#  = this contains the layers for a given shot.  In the animatic this would most likely be the background layer, foreground, etc...
 +            - Frame#.tga  = this is the file name for the actual rendered frames
     - final  = this is a final render containing all lighting animation textures, bump maps, FX, everything     - final  = this is a final render containing all lighting animation textures, bump maps, FX, everything
       - scene_name  = this contains the render final scenes       - scene_name  = this contains the render final scenes
         - shot#  = this contains the shots for a given scene         - shot#  = this contains the shots for a given scene
           - layer#  = this contains the layers for a given shot           - layer#  = this contains the layers for a given shot
 +            - Frame#.tga  = this is the file name for the actual rendered frames
   - renderpresets   - renderpresets
   - sceneassets  = this contains auxilary items for a scene   - sceneassets  = this contains auxilary items for a scene
-    - animations  = this is saved animations +    - animations  = this is saved animations.  Group items under a folder named after the file that they are used with. 
-    - images  = these are background images, textures, etc. +    - images  = these are background images, textures, etc.  Group items under a folder named after the file that they are used with
-    - photometric +    - photometric  = Group items under a folder named after the file that they are used with. 
-    - renderassets +    - renderassets  = Group items under a folder named after the file that they are used with. 
-    - sounds+    - sounds  = Group items under a folder named after the file that they are used with.
   - scenes  = this is all the scenes   - scenes  = this is all the scenes
     - scene_name  = contains all the potential individual saves of a scene     - scene_name  = contains all the potential individual saves of a scene
 +      - scene_name = the file of the scene, this file contains all the actors, props, and the set along with the animation.
 +      - scene_name_cams = this contains the animation for the cameras with the main scene xrefd
 +      - scene_name_lights = all the lights in the right position with the animations with the main scene xrefd
 +      - scene_name_FX = all the special effects with the main scene xrefd
 +      - shot# = an xref of the given shot and an xref of the given scene.  This file is to setup the render settings.
     - actors  = the characters in the film     - actors  = the characters in the film
       - name_of_char  = this is to keep the multiple variations of the files for a given actor separate       - name_of_char  = this is to keep the multiple variations of the files for a given actor separate
films/coding_standards.1214510729.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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