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films:coding_standards [2008/06/25 11:18] jefffilms:coding_standards [2020/11/19 14:21] (current) – external edit 127.0.0.1
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 This is a standards document that should be followed when developing a film. This is a standards document that should be followed when developing a film.
 +
 +
 +
 +===== Workflow =====
 +
 +Commit to svn based on the model/animation/etc being at a presentable state.
 +
 +Development share - this stores the reference content that is for 3d work
 +
 +Wiki - contains the concept art for the given project and all of the documentation for the project.
 +
 +Dotproject - contains all of the tasking for the project.
 +
  
  
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   - materiallibraries  = These are the material libraries for the modeling application   - materiallibraries  = These are the material libraries for the modeling application
   - express   - express
-  - previews+  - previews = This is akin to a test render, or any single frame render, also can be for daylies.
   - proxies   - proxies
   - renderoutput  = this contains all the renders   - renderoutput  = this contains all the renders
-    - animatic  = this contains the render animatic +    - animatic  = this is a progression of the build from blocks/stick figures to full models with simple textures.  This does not contain proper lighting or shadows, anything that slows down render time.  Once the animations are complete then we move onto the final. 
-      - scene#  = this contains the render animatic scenes +      - scene_name  = this contains the render animatic scenes
-        - shot#  = this contains the shots for a given scene +
-          - layer#  = this contains the layers for a given shot, this may not contian multiple layers but still use the layer folder +
-    - ruff  = this is a render that shows the model and one texture with no lights and special effects, but this does contain various levels of animation +
-      - scene#  = this contains the render ruff scenes+
         - shot#  = this contains the shots for a given scene         - shot#  = this contains the shots for a given scene
-          - layer#  = this contains the layers for a given shotthis may not contian multiple layers but still use the layer folder+          - layer#  = this contains the layers for a given shot.  In the animatic this would most likely be the background layer, foreground, etc... 
 +            - Frame#.tga  = this is the file name for the actual rendered frames
     - final  = this is a final render containing all lighting animation textures, bump maps, FX, everything     - final  = this is a final render containing all lighting animation textures, bump maps, FX, everything
-      - scene#  = this contains the render final scenes+      - scene_name  = this contains the render final scenes
         - shot#  = this contains the shots for a given scene         - shot#  = this contains the shots for a given scene
           - layer#  = this contains the layers for a given shot           - layer#  = this contains the layers for a given shot
 +            - Frame#.tga  = this is the file name for the actual rendered frames
   - renderpresets   - renderpresets
   - sceneassets  = this contains auxilary items for a scene   - sceneassets  = this contains auxilary items for a scene
-    - animations  = this is saved animations +    - animations  = this is saved animations.  Group items under a folder named after the file that they are used with. 
-    - images  = these are background images, textures, etc. +    - images  = these are background images, textures, etc.  Group items under a folder named after the file that they are used with
-    - photometric +    - photometric  = Group items under a folder named after the file that they are used with. 
-    - renderassets +    - renderassets  = Group items under a folder named after the file that they are used with. 
-    - sounds+    - sounds  = Group items under a folder named after the file that they are used with.
   - scenes  = this is all the scenes   - scenes  = this is all the scenes
 +    - scene_name  = contains all the potential individual saves of a scene
 +      - scene_name = the file of the scene, this file contains all the actors, props, and the set along with the animation.
 +      - scene_name_cams = this contains the animation for the cameras with the main scene xrefd
 +      - scene_name_lights = all the lights in the right position with the animations with the main scene xrefd
 +      - scene_name_FX = all the special effects with the main scene xrefd
 +      - shot# = an xref of the given shot and an xref of the given scene.  This file is to setup the render settings.
     - actors  = the characters in the film     - actors  = the characters in the film
       - name_of_char  = this is to keep the multiple variations of the files for a given actor separate       - name_of_char  = this is to keep the multiple variations of the files for a given actor separate
films/coding_standards.1214392703.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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