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films:coding_standards [2008/06/25 11:08] – jeff | films:coding_standards [2020/11/19 14:21] (current) – external edit 127.0.0.1 | ||
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This is a standards document that should be followed when developing a film. | This is a standards document that should be followed when developing a film. | ||
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+ | ===== Workflow ===== | ||
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+ | Commit to svn based on the model/ | ||
+ | |||
+ | Development share - this stores the reference content that is for 3d work | ||
+ | |||
+ | Wiki - contains the concept art for the given project and all of the documentation for the project. | ||
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+ | Dotproject - contains all of the tasking for the project. | ||
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- import | - import | ||
- materiallibraries | - materiallibraries | ||
+ | - express | ||
+ | - previews = This is akin to a test render, or any single frame render, also can be for daylies. | ||
+ | - proxies | ||
- renderoutput | - renderoutput | ||
- | - animatic | + | - animatic |
- | - scene# | + | - scene_name |
- shot# = this contains the shots for a given scene | - shot# = this contains the shots for a given scene | ||
- | - layer# | + | - layer# |
- | - ruff = this is a render that shows the model and one texture with no lights and special effects, but this does contain various levels of animation | + | - Frame#.tga = this is the file name for the actual rendered frames |
- | - scene# = this contains | + | |
- | - shot# = this contains the shots for a given scene | + | |
- | - layer# | + | |
- final = this is a final render containing all lighting animation textures, bump maps, FX, everything | - final = this is a final render containing all lighting animation textures, bump maps, FX, everything | ||
- | - scene# | + | - scene_name |
- shot# = this contains the shots for a given scene | - shot# = this contains the shots for a given scene | ||
- layer# | - layer# | ||
- | | + | - Frame# |
+ | - renderpresets | ||
+ | - sceneassets | ||
+ | - animations | ||
+ | - images | ||
+ | - photometric | ||
+ | - renderassets | ||
+ | - sounds | ||
+ | - scenes | ||
+ | - scene_name | ||
+ | - scene_name = the file of the scene, this file contains all the actors, props, and the set along with the animation. | ||
+ | - scene_name_cams = this contains the animation for the cameras with the main scene xrefd | ||
+ | - scene_name_lights = all the lights in the right position with the animations with the main scene xrefd | ||
+ | - scene_name_FX = all the special effects with the main scene xrefd | ||
+ | - shot# = an xref of the given shot and an xref of the given scene. | ||
+ | - actors | ||
+ | - name_of_char | ||
+ | - props = the props | ||
+ | - name_of_prop | ||
+ | - sets = the sets that need to be created | ||
+ | - name_of_set | ||
+ | - misc = other items needed for a film, set dressing, FX, etc. | ||
+ | - finalcut | ||
===== Naming conventions ===== | ===== Naming conventions ===== | ||
This is a list of the way things should be named for models and scenes. | This is a list of the way things should be named for models and scenes. |