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World of Guilds

Cost

  • Use patreon to fund the server cost
  • Paypal?
  • Have a page/website dedicated to how many people can play per the donations
  • If you are paying you get prioritization when trying to log on.

Pillars

  • Single/co-op story play through
  • Overworld - create your own story, i.e. eve online
    • questing, scavenging, farming, building, waring
  • Overworld - Something akin to animal crossing
  • Overworld - buy/sell/craft anything
  • Standard MMORPG

Names

  • Guild quest is taken
  • World of guilds is open
  • guildabran is another option

Skills

  • general to specialized
  • If you craft something it gives you skills across the board in related crafting
  • But if you continue to craft that something it starts specializing your ability
  • but the general skill peaks for the other items.

Attacks

  • weapons, spells, etc, are 1-weak, up to 5-strong
  • all attacks can be augmented.
  • Spells are cards, instead of scrolls. Some art that represents the spell and the description text that tells you what it does.
  • target lock

Crafting

  • you can buy and sell anything in the game
  • you can craft anything in the game

Limitations

  • weight, you can only carry so much
  • but you can get a cart, wagon, caravan
  • you have limited storage.
  • storage, yourself, backpack, cart, wagon, caravan, house, bank
  • everything can be stolen but a bank will be the hardest to steel from
  • repair stuff

Activities

  • scavenge - search wreckage for stuff. this wreckage could/should be dead players/npcs stuff.
  • attack npcs
  • traveling consumes energy. sleep, eat, restores
  • quests can be filled before getting a quest, for example. you run across a bandit, kill them, head to the nearest town and see a wanted poster for them
  • ctrl+b to bookmark location on a map…?

Town design

  • inner town is patrolled by knights that will keep bad people/animals away
  • outer town is farm/housing knights patrol but sometimes bad people/animals get in
  • just out of town is where bad people/animals may be higher is quantity. i.e. they hang out to caught people coming a going.
  • also this is a transition zone of vegetation from farm to nature.
wiki/projects/games/wog.1539628852.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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