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design:gen_proc:conept_doc [2010/05/17 20:13] – created jeffdesign:gen_proc:conept_doc [2020/11/19 14:21] (current) – external edit 127.0.0.1
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-This phase will result in a proposal for a game that will then need to be approved for development. 
- 
 ====== Proposal Document ====== ====== Proposal Document ======
 This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval. This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval.
- 
-===== Idea ===== 
-One to two paragraphs describing what the game is.  This is created before the Proposal document.  More of a "This is an Idea I have." 
  
 ===== High Concept ===== ===== High Concept =====
-A one to two sentence statement that captures the idea of the game.  The Vision Statement.+A one to two sentence statement that captures the idea of the product.  The Vision Statement.
  
-===== Target Market Segment Strategy ===== +===== Idea ===== 
-This is to identify what the underlying message will be and how it will be conveyed to the target market.+One to two paragraphs describing what the product is.  This is created before the Proposal document.  More of a "This is an Idea I have."
  
 ===== Features ===== ===== Features =====
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 ===== Target Market ===== ===== Target Market =====
-The target audience for the game.  Who will want to buy it.  Also include some historical references of the genre selling to said audience.  Benefits of this game from the customers perspective (I'm not sure on vagaries with this one).+The target audience for the product.  Who will want to buy it.  Also include some historical references in the market selling to said audience.  Benefits of this product from the customers perspective (I'm not sure on vagaries with this one).
  
 ===== Target Hardware Platform ===== ===== Target Hardware Platform =====
-Identify the target hardware.  If it is to be the PC identify hardware requirements to play the game.+Identify the target hardware.  If it is to be the PC identify hardware requirements to use the product. 
 + 
 +===== Target Market Segment Strategy ===== 
 +This is to identify what the underlying message will be and how it will be conveyed to the target market.
  
 ===== Estimated Schedule and Budget ===== ===== Estimated Schedule and Budget =====
-These are rough estimates based on the technical and art lead's opinions. +These are rough estimates based on the technical and other lead's opinions.
- +
-===== Competitive Analysis ===== +
-Try to give a brief analysis on other games in this genre and how they compare to the one being proposed. +
  
 ===== The Team ===== ===== The Team =====
 If it is to be marketed internally then state the skill set needed to complete this project(no names). If it is to be marketed internally then state the skill set needed to complete this project(no names).
  
-If it is to be marketed commercially (which it wont) then state the team with resume like information.+If it is to be marketed commercially then state the team with resume like information.
  
 +===== Competitive Analysis =====
 +Try to give a brief analysis on other products in this market and how they compare to the one being proposed.
  
 ===== Risk Analysis ===== ===== Risk Analysis =====
-Identify any potential risks in developing the game and describe ways of mitigating them.  These are software development risks.+Identify any potential risks in developing the product and describe ways of mitigating them.  These are software development risks or timeline risks or even return on investment risks.
  
 ===== Summary ===== ===== Summary =====
-Reiterate why this is a great game and why this team of people are the ones to create it.  Also state something about how the game will potentially be a great hit through market stats.+Reiterate why this is a great product and why this team of people are the ones to create it.  Also state something about how the product will potentially be a great hit through measuring market interest. 
 + 
 +===== Visualizations =====
  
 +Anything that can represent the final product.  These can be drawings of the User Interfaces, Work flow, or an animation of a concept of the final product in use.  Also, one could have a prototype for the product as well.
design/gen_proc/conept_doc.1274127235.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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