This document will be the closing capture statement of the Concept Development Phase. Requires customer approval.
This is a remake of the classic game Super Mario Bros.. The only changes are it will be made in java. The goal of this game is to show case proper game development practices. Also, it will highlight some of the more esoteric steps.
Super Mario Bros. is awesome.
The goal is to convey how to properly work through the process of creating a video game.
This is a platformer game that most people already know about. It is a game that will not be revolutionizing the industry but using a familiar platform to show case how to build a game.
This game is constructed on the original concept and will help allow the software developers that look at this project to better relate with the project.
Somebody that wants to understand java game development.
The machine should be capable of browsing the web and running java apps.
There is no budget for this game. The timeline is expected to be within one week.
The games in this market are most likely better than this one. The goal is not to create a game better than the others. The goal is to dive deep into the game development process and show all the steps in the process. I have not been able to find such a detailed description on building games.
Only two skills are needed for this project:
A java developer with the knowledge of game development.
A 2d artist that knows how to convert sprites.
The biggest risk is that this project will be created on my own time which is subject to my desire to work on this project. The only way to mitigate this issue is to get funding to push the development.
The goal is to make Super Mario Bros. just like the classic.