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wiki:projects:games:wowbot:conept_doc [2010/01/23 15:12] – created jeff | wiki:projects:games:wowbot:conept_doc [2020/11/19 14:21] (current) – external edit 127.0.0.1 | ||
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===== Idea ===== | ===== Idea ===== | ||
- | One to two paragraphs describing what the game is. | + | World of Warcraft is a long a repetative game. Supposedly |
===== High Concept ===== | ===== High Concept ===== | ||
- | A one to two sentence statement that captures | + | Automate |
===== Target Market Segment Strategy ===== | ===== Target Market Segment Strategy ===== | ||
- | This is to identify what the underlying message will be and how it will be conveyed to the target market. | + | Why play the teadious parts of WoW when you could just play the fun part, End Game. |
- | + | ||
- | ===== Game play ===== | + | |
- | The genre the game falls in and how it departs from the norm. | + | |
===== Features ===== | ===== Features ===== | ||
- | Major selling points. | + | * Level a character from 1 to the highest level. |
+ | * Farm for materials | ||
+ | * Level skills | ||
+ | * All of this automatically | ||
===== Target Market ===== | ===== Target Market ===== | ||
- | The target audience for the game. Who will want to buy it. Also include some historical references of the genre selling to said audience. | + | People that want to enjoy the fun of end game without having to work through |
===== Target Hardware Platform ===== | ===== Target Hardware Platform ===== | ||
- | Identify the target hardware. | + | If it can play WoW it should |
===== Estimated Schedule and Budget ===== | ===== Estimated Schedule and Budget ===== | ||
- | These are rough estimates based on the technical and art lead's opinions. | + | 2 to 4 months of full time development. |
===== Competitive Analysis ===== | ===== Competitive Analysis ===== | ||
- | Try to give a brief analysis on other games in this genre and how they compare | + | Others hack the system |
===== The Team ===== | ===== The Team ===== | ||
- | If it is to be marketed internally then state the skill set needed to complete this project(no names). | + | Someone that understands AI, how to play WoW, and lua. |
- | + | ||
- | If it is to be marketed commercially (which it wont) then state the team with resume like information. | + | |
===== Risk Analysis ===== | ===== Risk Analysis ===== | ||
- | Identify any potential risks in developing | + | WoW has limited |
===== Summary ===== | ===== Summary ===== | ||
- | Reiterate why this is a great game and why this team of people are the ones to create it. Also state something about how the game will potentially be a great hit through market stats. | + | Play the fun parts of WoW. |
- | + | ||
- | + | ||
- | ====== Concept Art ====== | + | |
- | Add concept art as an attachment. | + | |
- | + | ||
- | [[http:// | + | |
- | [[http:// |