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- | ====== Game Proposal Document ====== | + | ====== |
This document will be the closing capture statement of the Concept Development Phase. | This document will be the closing capture statement of the Concept Development Phase. | ||
===== Idea ===== | ===== Idea ===== | ||
- | One to two paragraphs describing what the game is. | + | Based on the work for creating games in Flash and that work progressing to a good game engine design, there were limitations that started showing up in Flash. |
===== High Concept ===== | ===== High Concept ===== | ||
- | A one to two sentence statement that captures the idea of the game. The Vision Statement. | + | Create a java 2d game engine that is more capable than a flash based one. |
===== Target Market Segment Strategy ===== | ===== Target Market Segment Strategy ===== | ||
- | This is to identify what the underlying message will be and how it will be conveyed to the target market. | + | Java developers trying |
- | + | ||
- | ===== Game play ===== | + | |
- | The genre the game falls in and how it departs from the norm. | + | |
===== Features ===== | ===== Features ===== | ||
- | Major selling points. | + | * Externally loadable assest. |
+ | * Easy to use xml assest management. | ||
+ | * Well structured code base so that the child classes are the only parts that need to be modified. | ||
===== Target Market ===== | ===== Target Market ===== | ||
- | The target audience for the game. Who will want to buy it. Also include some historical references of the genre selling to said audience. | + | I'm not a marketing guy so I'm confused by this one and the one above. |
===== Target Hardware Platform ===== | ===== Target Hardware Platform ===== | ||
- | Identify the target hardware. | + | Anything that can run java. |
===== Estimated Schedule and Budget ===== | ===== Estimated Schedule and Budget ===== | ||
- | These are rough estimates based on the technical | + | Since this is a port of the existing flash base and I've done a little research as to the one major issue(playing a 2d animation), this work should be quick to get the code to a working stand point. |
===== Competitive Analysis ===== | ===== Competitive Analysis ===== | ||
- | Try to give a brief analysis on other games in this genre and how they compare to the one being proposed. | + | I've used other 2d java game engines like Golden T Game engine |
===== The Team ===== | ===== The Team ===== | ||
- | If it is to be marketed internally then state the skill set needed to complete this project(no names). | + | Someone that understands java game engine development. |
- | + | ||
- | If it is to be marketed commercially (which it wont) then state the team with resume like information. | + | |
===== Risk Analysis ===== | ===== Risk Analysis ===== | ||
- | Identify any potential risks in developing the game and describe ways of mitigating them. | + | The use of the existing code in flash will mitigate most risks. |
===== Summary ===== | ===== Summary ===== | ||
- | Reiterate why this is a great game and why this team of people are the ones to create it. Also state something about how the game will potentially be a great hit through market stats. | + | Port the flash game engine over to java and add some functionality that was not possible in flash. |
- | + | ||
- | + | ||
- | ====== Concept Art ====== | + | |
- | Add concept art as an attachment. | + | |
- | + | ||
- | [[http:// | + | |
- | [[http:// |