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wiki:projects:apps:assistrq:conept_doc [2010/01/23 19:36] – created jeffwiki:projects:apps:assistrq:conept_doc [2020/11/19 14:21] (current) – external edit 127.0.0.1
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 ===== Idea ===== ===== Idea =====
-This was a work related project and the directive was to create an application that takes a field report and parses it and passes the information to another application that would inturpret the information and generate an analisys of the battle.+This was a work related project and the directive was to create an application that takes a field report and parses it and passes the information to another application that would interpret the information and generate an analysis of the battle.  The technique to use is called Natural Language Processing and the product will probably be written in java.  The resulting data from this app will answer the questions Who, What, When, Where, and How.
  
 ===== High Concept ===== ===== High Concept =====
-A one to two sentence statement that captures the idea of the game.  The Vision Statement.+Translate the written word into a machine understandable form.
  
 ===== Target Market Segment Strategy ===== ===== Target Market Segment Strategy =====
 This is to identify what the underlying message will be and how it will be conveyed to the target market. This is to identify what the underlying message will be and how it will be conveyed to the target market.
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-===== Game play ===== 
-The genre the game falls in and how it departs from the norm. 
  
 ===== Features ===== ===== Features =====
-Major selling points.+  * Automatically parse human written text into machine understandable format.
  
 ===== Target Market ===== ===== Target Market =====
-The target audience for the game.  Who will want to buy it.  Also include some historical references of the genre selling to said audience.  Benefits of this game from the customers perspective (I'm not sure on vagaries with this one).+Anyone converting large text documents into a form that a computer can understand.
  
 ===== Target Hardware Platform ===== ===== Target Hardware Platform =====
-Identify the target hardware.  If it is to be the PC identify hardware requirements to play the game.+Pentium III.
  
 ===== Estimated Schedule and Budget ===== ===== Estimated Schedule and Budget =====
-These are rough estimates based on the technical and art lead's opinions.+6-8 months at 1 FTE.
  
 ===== Competitive Analysis ===== ===== Competitive Analysis =====
-Try to give a brief analysis on other games in this genre and how they compare to the one being proposed. +Most companies that do this claim it is fully automated, but they have only automated ruff tagging that is enhanced by a large group of people that correct or refine the results.
  
 ===== The Team ===== ===== The Team =====
-If it is to be marketed internally then state the skill set needed to complete this project(no names). +Someone that is knowledgeable in the field of Natural Language processing.
- +
-If it is to be marketed commercially (which it wont) then state the team with resume like information. +
  
 ===== Risk Analysis ===== ===== Risk Analysis =====
-Identify any potential risks in developing the game and describe ways of mitigating them.  These are software development risks.+This problem may not have a solution.
  
 ===== Summary ===== ===== Summary =====
-Reiterate why this is great game and why this team of people are the ones to create it Also state something about how the game will potentially be a great hit through market stats. +Process human written text into machine usable format.
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-====== Concept Art ====== +
-Add concept art as an attachment.  If it has a place within the document. put it there. +
- +
-[[http://www.imaginefx.com/02287754329619582066/video-game-concept-art.html|Professional's Opinion]] +
- +
-[[http://en.wikipedia.org/wiki/Concept_art|Another's Opinion]]+
wiki/projects/apps/assistrq/conept_doc.1264275363.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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