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films:coding_standards [2008/06/17 18:39] – jeff | films:coding_standards [2008/06/26 20:05] – jeff | ||
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- | ====== Standard practicies ====== | + | ====== |
This is a standards document that should be followed when developing a film. | This is a standards document that should be followed when developing a film. | ||
+ | |||
+ | |||
+ | ===== Workflow ===== | ||
+ | |||
+ | Commit to svn based on the model/ | ||
+ | |||
+ | Development share - this stores the reference content that is for 3d work | ||
+ | |||
+ | Wiki - contains the concept art for the given project | ||
===== File system ===== | ===== File system ===== | ||
This is the directory hierarchy that will be used on all film projects. | This is the directory hierarchy that will be used on all film projects. | ||
+ | Base Folder | ||
+ | -- Project Name | ||
+ | - downloads | ||
+ | - export | ||
+ | - import | ||
+ | - materiallibraries | ||
+ | - express | ||
+ | - previews = This is akin to a test render, or any single frame render, also can be for daylies. | ||
+ | - proxies | ||
+ | - renderoutput | ||
+ | - animatic | ||
+ | - scene_name | ||
+ | - shot# = this contains the shots for a given scene | ||
+ | - final = this is a final render containing all lighting animation textures, bump maps, FX, everything | ||
+ | - scene_name | ||
+ | - shot# = this contains the shots for a given scene | ||
+ | - layer# | ||
+ | - renderpresets | ||
+ | - sceneassets | ||
+ | - animations | ||
+ | - images | ||
+ | - photometric | ||
+ | - renderassets | ||
+ | - sounds | ||
+ | - scenes | ||
+ | - scene_name | ||
+ | - actors | ||
+ | - name_of_char | ||
+ | - props = the props | ||
+ | - name_of_prop | ||
+ | - sets = the sets that need to be created | ||
+ | - name_of_set | ||
+ | - misc = other items needed for a film, set dressing, FX, etc. | ||
+ | - finalcut | ||
===== Naming conventions ===== | ===== Naming conventions ===== | ||
- | This is a list of the way things should be named for models and scenes. | + | This is a list of the way things should be named for models and scenes. The names of any part of the models should be descriptive. |