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wiki:projects:games:wog [2018/10/15 19:59] – [Town design] jeffwiki:projects:games:wog [2020/02/12 20:18] – [Notes from eve] jeff
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   * Have a page/website dedicated to how many people can play per the donations   * Have a page/website dedicated to how many people can play per the donations
   * If you are paying you get prioritization when trying to log on.   * If you are paying you get prioritization when trying to log on.
 +  * EVE does in game currency to pay for game time or the player can pay cash for game time
 +    * game time is encoded as a number letter code that can be sold to someone else
  
 ===== Pillars ===== ===== Pillars =====
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     * questing, scavenging, farming, building, waring     * questing, scavenging, farming, building, waring
   * Overworld - Something akin to animal crossing   * Overworld - Something akin to animal crossing
-  * Overworld - buy/sell/craft anything+  * Overworld - buy/sell/craft anything, closed loop economy
   * Standard MMORPG   * Standard MMORPG
  
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   * But if you continue to craft that something it starts specializing your ability   * But if you continue to craft that something it starts specializing your ability
   * but the general skill peaks for the other items.   * but the general skill peaks for the other items.
 +  * Spirit Guide, to give you guidance through the game.
  
 ===== Attacks ===== ===== Attacks =====
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   * you can buy and sell anything in the game   * you can buy and sell anything in the game
   * you can craft anything in the game   * you can craft anything in the game
 +  * need a closed loop economy
 +    * things can be created
 +    * things can be destroyed
  
 ===== Limitations ===== ===== Limitations =====
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   * quests can be filled before getting a quest, for example. you run across a bandit, kill them, head to the nearest town and see a wanted poster for them   * quests can be filled before getting a quest, for example. you run across a bandit, kill them, head to the nearest town and see a wanted poster for them
   * ctrl+b to bookmark location on a map...?   * ctrl+b to bookmark location on a map...?
-  * +  * based on reputation - if low for a city, you can disguise and go un-noticed.
  
 ===== Town design ===== ===== Town design =====
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   * towns will have a flag denoting faction owners, any town can be owned by any faction, except strong holds   * towns will have a flag denoting faction owners, any town can be owned by any faction, except strong holds
   * towns will be captured by occupying a town same as BF2 capture points   * towns will be captured by occupying a town same as BF2 capture points
 +
 +===== Land =====
 +
 +  * [[https://www.redblobgames.com/maps/mapgen2/|Map Generator]]
 +
 ===== Things to build ===== ===== Things to build =====
  
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   * mill(food), forge(smith), (clothing)    * mill(food), forge(smith), (clothing) 
     * these give a boost when crafting     * these give a boost when crafting
-  + 
 + 
 +===== Notes from eve ===== 
 + 
 +  system is equivalent to town 
 +  * each town has it's own auction house, which creates it's own market 
 +  * traveling between towns cost resources, fuel, time, wear and tear, etc. 
 +  * contracts, one player requests services of another player. 
 +    * contract to request help, help can be from other players or NPCs 
 +    * this help is for defense or faster mining/gathering/hunting/transport 
wiki/projects/games/wog.txt · Last modified: 2020/11/19 14:21 by 127.0.0.1
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