Code Walkthrough: Game Engine
The purpose of this game engine was to get me a job in the game industry
But this may be helpful to those wanting to understand game engine architecture
I built this engine with the idea that it has to run cross platform
The best way to understand a game engine is to think of it in terms of a state machine
aspects/code walkthrough
needed optimizations
work left to be done
Commercialize
apparently Unity has destroyed it's reputation
I should try and create something similar
Focus on a business model like valve
basically a store front for game assets
Use blockchain to manage accounting
spotify uses mediachain/ethereum
offer the game engine for free
must sell game through store
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