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3d Game Engine Dev Blog

June 21, 2010

I came across these to sites and would like to integrate them into the engine.

Another thought is to have each model in a game exist on it's own server, so that the server can preform all the computations needed for that model. This will allow for a more complex physics model. (Use the Distrib Proc)

January 22, 2010

First entry in Captain's blog. LOL. Anyway, This project is currently waiting on the FBX Importer project to be completed. Until then, this project will not start.

wiki/projects/3dengine/devblog.1277134529.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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