Table of Contents

Mario Dev Blog

May 18, 2010

http://www.colourclash.com/sprite_buddy/sprite_buddy.html

November 21, 2009

I have this 2d java game engine that I created so I thought I could throw together Mario real quick. Well, the code is capable of being thrown together real quick but the graphics are time consuming. I'm used to someone else creating the graphics. This is a pain in the A$$. I don't know if I'll continue working on this.