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wiki:projects:games:ai_demo:conept_doc [2010/03/19 13:09] – created jeffwiki:projects:games:ai_demo:conept_doc [2020/11/19 14:21] (current) – external edit 127.0.0.1
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-====== AI Demo Proposal Document ======+====== AI Sample Demo Proposal Document ======
 This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval. This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval.
  
 ===== Idea ===== ===== Idea =====
-One to two paragraphs describing what the game is.  This is created before the Proposal document.  More of "This is an Idea I have."+I need to showcase my ability to create AI.  So, I will create 3 AI examples using my java game engine.  The 3 examples will be a simple follow algorithm, an implementation of A*, and the last one will be an implementation of a swarm algorithm.  The program will be setup with menu that can run each of the examples.
  
 ===== High Concept ===== ===== High Concept =====
-A one to two sentence statement that captures the idea of the game.  The Vision Statement.+Show off my AI skills.
  
 ===== Target Market Segment Strategy ===== ===== Target Market Segment Strategy =====
-This is to identify what the underlying message will be and how it will be conveyed to the target market. 
- 
-===== Game play ===== 
-The genre the game falls in and how it departs from the norm. 
  
 ===== Features ===== ===== Features =====
-Major selling points.+  * A simple AI example 
 +  * An example of A* 
 +  * An example of swarming
  
 ===== Target Market ===== ===== Target Market =====
-The target audience for the game.  Who will want to buy it.  Also include some historical references of the genre selling to said audience.  Benefits of this game from the customers perspective (I'm not sure on vagaries with this one).+People I would like to hire me.
  
 ===== Target Hardware Platform ===== ===== Target Hardware Platform =====
-Identify the target hardware.  If it is to be the PC identify hardware requirements to play the game.+Anything that can run java.
  
 ===== Estimated Schedule and Budget ===== ===== Estimated Schedule and Budget =====
-These are rough estimates based on the technical and art lead's opinions.+Should take a man week to develop all three algorithms.
  
 ===== Competitive Analysis ===== ===== Competitive Analysis =====
-Try to give a brief analysis on other games in this genre and how they compare to the one being proposed. +This demonstration is on par with what today's college student would create through the course of getting a degree with an emphasis on game developement.
  
 ===== The Team ===== ===== The Team =====
-If it is to be marketed internally then state the skill set needed to complete this project(no names). +Someone with java, game development, and an understanding of AI.
- +
-If it is to be marketed commercially (which it wont) then state the team with resume like information. +
  
 ===== Risk Analysis ===== ===== Risk Analysis =====
-Identify any potential risks in developing the game and describe ways of mitigating them.  These are software development risks.+The risk would be that this work is to be done on my free time.  I have other projects that take up my time.
  
 ===== Summary ===== ===== Summary =====
-Reiterate why this is a great game and why this team of people are the ones to create it.  Also state something about how the game will potentially be a great hit through market stats. +Create some example AI algorithms to demonstrate to companies that potentially could hire me.
- +
- +
-====== Concept Art ====== +
-Add concept art as an attachment.  If it has a place within the document. put it there. +
- +
-[[http://www.imaginefx.com/02287754329619582066/video-game-concept-art.html|Professional's Opinion]]+
  
-[[http://en.wikipedia.org/wiki/Concept_art|Another's Opinion]] 
wiki/projects/games/ai_demo/conept_doc.1269004177.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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