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- | This phase will result in a proposal for a game that will then need to be approved for development. | ||
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- | ====== Genres ====== | ||
- | [[http:// | ||
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- | For the template Copy below this section. | ||
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- | The game must fall into one of the following genres: | ||
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- | * [[http:// | ||
- | * [[http:// | ||
- | * [[http:// | ||
- | * [[http:// | ||
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====== Game Proposal Document ====== | ====== Game Proposal Document ====== | ||
- | This document | + | This document |
===== Idea ===== | ===== Idea ===== | ||
- | One to two paragraphs describing what the game is. | + | To create a 3d game engine that is capable of creating 3d games. |
+ | |||
+ | [[http:// | ||
===== High Concept ===== | ===== High Concept ===== | ||
- | A one to two sentence statement that captures the idea of the game. The Vision Statement. | + | A 3d game engine to showcase my programming prowes. |
===== Target Market Segment Strategy ===== | ===== Target Market Segment Strategy ===== | ||
- | This is to identify what the underlying message will be and how it will be conveyed to the target market. | + | 3d game developers that might be interested |
- | + | ||
- | ===== Game play ===== | + | |
- | The genre the game falls in and how it departs from the norm. | + | |
===== Features ===== | ===== Features ===== | ||
- | Major selling points. | + | This game engine departs from the norm from the stand point of how it handles functionality. |
+ | |||
+ | * Modular design of all the core functionality. | ||
+ | * Support of most of the major graphics techniques of today. | ||
+ | * Easy to create a different type of game through the manipulation of xml files. | ||
+ | * Runs on multiple levels of hardware as well as different hardware. This is due to the modularity. | ||
+ | * All tools used for content creation are off the shelf tools. | ||
===== Target Market ===== | ===== Target Market ===== | ||
- | The target audience for the game. Who will want to buy it. Also include some historical references of the genre selling to said audience. | + | Indie game developers or anyone that would like to make a cool 3d game. |
===== Target Hardware Platform ===== | ===== Target Hardware Platform ===== | ||
- | Identify the target hardware. | + | The target hardware |
===== Estimated Schedule and Budget ===== | ===== Estimated Schedule and Budget ===== | ||
- | These are rough estimates based on the technical and art lead's opinions. | + | The time line is 1 year. Average is 3-5 years for something like this, but I'm not creating new technologies. |
===== Competitive Analysis ===== | ===== Competitive Analysis ===== | ||
- | Try to give a brief analysis on other games in this genre and how they compare | + | There are many game engines out there, some of which are free. The reason for creating this engine is two fold. The first is to get experience building |
===== The Team ===== | ===== The Team ===== | ||
- | If it is to be marketed internally then state the skill set needed to complete this project(no names). | + | Me. |
- | + | ||
- | If it is to be marketed commercially (which it wont) then state the team with resume like information. | + | |
===== Risk Analysis ===== | ===== Risk Analysis ===== | ||
- | Identify | + | This is a project that will be developed on my free time and without |
===== Summary ===== | ===== Summary ===== | ||
- | Reiterate why this is a great game and why this team of people are the ones to create | + | The goal of this project |
- | ====== | + | ===== References |
- | Add concept art as an attachment. | + | |
- | [[http://www.imaginefx.com/02287754329619582066/video-game-concept-art.html|Professional' | + | [[http://gfx3dmodel.wordpress.com/page/132/|Free Models]] |
- | [[http://en.wikipedia.org/wiki/Concept_art|Another' | + | [[http://gfx-3d-model.blogspot.com/2009/10/ |