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wiki:projects:3dengine:conept_doc [2009/11/02 18:45] – created jeffwiki:projects:3dengine:conept_doc [2020/11/19 14:21] (current) – external edit 127.0.0.1
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-This phase will result in a proposal for a game that will then need to be approved for development. 
- 
-====== Genres ====== 
-[[http://www.gamasutra.com/features/19991019/ryan_01.htm|Professional's Opinion]] 
- 
-For the template Copy below this section. 
- 
-The game must fall into one of the following genres: 
- 
-  * [[http://en.wikipedia.org/wiki/Adventure_game|Adventure Game]] 
-  * [[http://en.wikipedia.org/wiki/Action_game|Action Game]] 
-  * [[http://en.wikipedia.org/wiki/Role-playing_game_%28video_games%29|Role-Playing Game]] 
-  * [[http://en.wikipedia.org/wiki/Strategy_video_game|Strategy Game]] 
-  * [[http://en.wikipedia.org/wiki/Simulation_game|Simulattion]] 
-  * [[http://en.wikipedia.org/wiki/Sports_game|Sports Game]] 
-  * [[http://en.wikipedia.org/wiki/Fighting_game|Fighting Game]] 
-  * [[http://en.wikipedia.org/wiki/Casual_game|Casual Game]] 
-  * [[http://en.wikipedia.org/wiki/God_game|God Game]] 
-  * [[http://en.wikipedia.org/wiki/Educational_game|Educational Game]] 
-  * [[http://en.wikipedia.org/wiki/Computer_puzzle_game|Puzzle Game]] 
-  * [[http://en.wikipedia.org/wiki/Massively_multiplayer_online_game|Massively Multiplayer Online Game]] 
- 
- 
 ====== Game Proposal Document ====== ====== Game Proposal Document ======
-This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval.+This document is the closing capture statement of the Concept Development Phase.  Requires customer approval.
  
 ===== Idea ===== ===== Idea =====
-One to two paragraphs describing what the game is.  This is created before the Proposal document.  More of a "This is an Idea I have."+To create a 3d game engine that is capable of creating 3d games.  The functionality of this engine will be deferred rendering, shadows, lighting, texture mapping, bump mapping, displacement mapping, and others that may prove useful.  Another aspect of this engine will be to have all of the key components to be modular.  For example, the graphics engine can easily be changed between an OpenGL implementation and Direct3d one.  The final feature will be the ease in which the engine is configured.  The configuration of the engine will be handled through the use of xml files.  These files will be used to define states the engine can be in along with the objects that are contained within each state.  The xml will also define the settings for each object along with the actions the object can preform. 
 + 
 +[[http://www.alextapanaris.com/cms/art/21|Example]]
  
 ===== High Concept ===== ===== High Concept =====
-one to two sentence statement that captures the idea of the game.  The Vision Statement.+3d game engine to showcase my programming prowes.
  
 ===== Target Market Segment Strategy ===== ===== Target Market Segment Strategy =====
-This is to identify what the underlying message will be and how it will be conveyed to the target market. +3d game developers that might be interested in hiring me.
- +
-===== Game play ===== +
-The genre the game falls in and how it departs from the norm.+
  
 ===== Features ===== ===== Features =====
-Major selling points.+This game engine departs from the norm from the stand point of how it handles functionality.  Most game engines are monolithic in design and cannot handle the change of underlying systems.  This game engine will be able to change it's core functionality with ease. 
 + 
 +  * Modular design of all the core functionality. 
 +  * Support of most of the major graphics techniques of today. 
 +  * Easy to create a different type of game through the manipulation of xml files. 
 +  * Runs on multiple levels of hardware as well as different hardware. This is due to the modularity. 
 +  * All tools used for content creation are off the shelf tools.
  
 ===== Target Market ===== ===== Target Market =====
-The target audience for the game.  Who will want to buy it.  Also include some historical references of the genre selling to said audience.  Benefits of this game from the customers perspective (I'm not sure on vagaries with this one).+Indie game developers or anyone that would like to make a cool 3d game.
  
 ===== Target Hardware Platform ===== ===== Target Hardware Platform =====
-Identify the target hardware.  If it is to be the PC identify hardware requirements to play the game.+The target hardware is a Pentium III running a comparable graphics card of the time with 64mb on board.  The memory limit is 512mb.
  
 ===== Estimated Schedule and Budget ===== ===== Estimated Schedule and Budget =====
-These are rough estimates based on the technical and art lead's opinions.+The time line is 1 year.  Average is 3-5 years for something like this, but I'm not creating new technologies.  The budget is my free time.
  
 ===== Competitive Analysis ===== ===== Competitive Analysis =====
-Try to give brief analysis on other games in this genre and how they compare to the one being proposed. +There are many game engines out there, some of which are free.  The reason for creating this engine is two fold.  The first is to get experience building game engine.  The second is to create an engine with a modular design and have the flexibility to create any type of game.  Most available game engines sacrifice one or the other.
  
 ===== The Team ===== ===== The Team =====
-If it is to be marketed internally then state the skill set needed to complete this project(no names). +Me.
- +
-If it is to be marketed commercially (which it wont) then state the team with resume like information. +
  
 ===== Risk Analysis ===== ===== Risk Analysis =====
-Identify any potential risks in developing the game and describe ways of mitigating them.  These are software development risks.+This is a project that will be developed on my free time and without any outside funding.  This however is to promote myself as a game developer which is highly important to me.  Creating this will hopefully allow me entry into the game developer world.
  
 ===== Summary ===== ===== Summary =====
-Reiterate why this is a great game and why this team of people are the ones to create it.  Also state something about how the game will potentially be great hit through market stats. +The goal of this project is to create 3d game engine to both showcase my ability as a software developer and to create a modular and easy to use game engine.
  
-====== Concept Art ====== +===== References =====
-Add concept art as an attachment.  If it has a place within the document. put it there.+
  
-[[http://www.imaginefx.com/02287754329619582066/video-game-concept-art.html|Professional's Opinion]]+[[http://gfx3dmodel.wordpress.com/page/132/|Free Models]]
  
-[[http://en.wikipedia.org/wiki/Concept_art|Another's Opinion]]+[[http://gfx-3d-model.blogspot.com/2009/10/dragon-3d-model.html|More Free Models]]
wiki/projects/3dengine/conept_doc.1257187513.txt.gz · Last modified: 2020/11/19 14:21 (external edit)
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