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wiki:projects:tetris:conept_doc [2009/07/28 17:06] jeffwiki:projects:tetris:conept_doc [2010/01/09 22:18] jeff
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-[[:design:conept_doc|Reference]] 
  
-====== Game Proposal Document ======+====== Tetris Proposal Document ======
 This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval. This document will be the closing capture statement of the Concept Development Phase.  Requires customer approval.
  
 ===== Idea ===== ===== Idea =====
 This is a remake of the classic game Tetris.  The only changes are it will be made in flash and support some of the newer rules.  The goal of this game is to show case proper game development practices.  Also, it will highlight some of the more esoteric steps. This is a remake of the classic game Tetris.  The only changes are it will be made in flash and support some of the newer rules.  The goal of this game is to show case proper game development practices.  Also, it will highlight some of the more esoteric steps.
 +
  
 ===== High Concept ===== ===== High Concept =====
-Tetris is awsome.+Tetris is awesome.
  
 ===== Target Market Segment Strategy ===== ===== Target Market Segment Strategy =====
-The software developers out there that are looking to understand good game development process.+The goal is to convey how to properly work through the process of creating video game. 
  
 ===== Game play ===== ===== Game play =====
-This is a casual game that most people already know about.  It is a game that will not be revolutionising the industry but using a familar platform to show case how to build a game.+This is a casual game that most people already know about.  It is a game that will not be revolutionizing the industry but using a familiar platform to show case how to build a game. 
  
 ===== Features ===== ===== Features =====
-This game is constructed on the original concept and will help allow the software developers that look at this project to better relate with the project.  Instead of worring about how the gmae plays, choosing the tetris game will allow the developer focus on the process of creating this project.+This game is constructed on the original concept and will help allow the software developers that look at this project to better relate with the project.  Instead of worrying about how the game plays, choosing the tetris game will allow the developer focus on the process of creating this project.
  
 ===== Target Market ===== ===== Target Market =====
-The target audience for the game.  Who will want to buy it.  Also include some historical references of the genre selling to said audience.  Benefits of this game from the customers perspective (I'm not sure on vagaries with this one).+The software developers out there that are looking to understand a good game development process.
  
 ===== Target Hardware Platform ===== ===== Target Hardware Platform =====
-Identify the target hardware.  If it is to be the PC identify hardware requirements to play the game.+The machine should be capable of browsing the web and running flash apps.
  
 ===== Estimated Schedule and Budget ===== ===== Estimated Schedule and Budget =====
-These are rough estimates based on the technical and art lead's opinions.+There is no budget for this game.  The timeline is expected to be within one week.
  
-===== Competitive Analysis ===== 
-Try to give a brief analysis on other games in this genre and how they compare to the one being proposed. 
  
 +===== Competitive Analysis =====
 +The games in this market are most likely better than this one.  The goal is not to create a game better than the others.  The goal is to dive deep into the game development process and show all the steps in the process.  I have not been able to find such a detailed description on building games.
  
 ===== The Team ===== ===== The Team =====
-If it is to be marketed internally then state the skill set needed to complete this project(no names).+Only two skills are needed for this project:
  
-If it is to be marketed commercially (which it wont) then state the team with resume like information.+A flash developer with the knowledge of game development. 
 + 
 +A vector artist that knows flash.
  
  
 ===== Risk Analysis ===== ===== Risk Analysis =====
-Identify any potential risks in developing the game and describe ways of mitigating them.  These are software development risks.+The biggest risk is that this project will be created on my own time which is subject to my desire to work on this project.  The only way to mitigate this issue is to get funding to push the development.
  
 ===== Summary ===== ===== Summary =====
-Reiterate why this is a great game and why this team of people are the ones to create it.  Also state something about how the game will potentially be a great hit through market stats.+The goal is to make tetris to show case the entire game development process.
  
  
 ====== Concept Art ====== ====== Concept Art ======
-Add concept art as an attachment.  If it has a place within the document. put it there. 
- 
-[[http://www.imaginefx.com/02287754329619582066/video-game-concept-art.html|Professional's Opinion]] 
  
-[[http://en.wikipedia.org/wiki/Concept_art|Another's Opinion]]+{{http://touchpodium.com/wp-content/uploads/2008/02/tetris.png}}
wiki/projects/tetris/conept_doc.txt · Last modified: 2020/11/19 14:21 by 127.0.0.1
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